2011/10/10

Raiders of Dust2 CS melee bandits articles articles articles with police

CS Dust2 map is sustainable since the players are like a map! I played quite a few of the melee, the following talk about himself in the melee map view!A: bandits article

 
I like when the T, because of the presence of AK very interesting!Melee is always to believe that only they are the most reliable, and the game play is completely different, do not think someone else can help you look sideways at some point!

 
Kill points:

 
1: Dust2 bandit base in the downhill at the box, that position is a good location, with the AK to hide behind the door A careful listen to the movement! Good grasp of the flash out of AK rifle-shooting time! Often immediate concern a few people, provided that your marksmanship is better! Or a few people you can do, or others is to awp, I feel that the location is good, if not now generally aim awp my placement, is enough to deal with it!

 
This position can be reused in this way the play! Results are good!2: Fast Attack TrailMany people may think it too dangerous to fight, yes, the danger is certainly there, this move must not be reused, only occasionally spend a few! You are faced with the situation should be the other holding a grenade a few people rushing! You pick up the fish it! Prerequisite is that you must forward the birth point, the speed of red enough, not worry about the door rushed to the CT, to try his luck now!

 
3: B-dong Yin people

 
Quickly rushed into the hole B, the body behind the boxes on the left, who is also a good place for shade, a prerequisite is necessary to see the radar, teammate has control gate, if not control, you have to be careful from the door by B-hole had CT!4: A fire door close combat!Requirements: ability to listen to the sound better! Estimated that the enemy is preparing to leave home, out of fire with AK! headshot high probability! Note prepare a grenade Oh!

 
5: Trail negative people

 
Rushed to the trail path to hide the box in the back door exit, have patience, can not produce any sound, the other lost twelve mine over you will not die, if you want to succeed negative people, you have to concentrate on point, and if butt against each other you out, do not rush to shoot, so he is not someone come behind the resort, but pay attention to the front sight to aim at his head Oh!6: the door rushA District

 
Is also an opportunistic play! You're lucky to see it! Good, there are many PP waiting for you to play it!


 
Two: Police PostsMany people believe the reason is because when the CT has the m4! Indeed, this is the performance very good gun! Lethal high, fell after the power is not great! Feel good!The following speakers for dust2 melee play some of my views!

 
1: A gate rush

 
CT Chong A door has an advantage! Fast! If you were born A point closer to the door, then select the m4, quickly rushed to A by A, that the door near the box, squat, aim at the hole ready! Can often pick up a few fish to see your marksmanship, and if the other is a master, perhaps what you burst! This play is only occasionally used to fight each other by surprise, because not many melee master, most people are careful enough, as long as this loophole to seize, to make a good performance is not a problem!

 
2: The rush in the door

 
Rush bandit base from which the door has three play:(1): A door to the ground after the flashbang Road to dumb to run, after squatting T base box, and then beg the Buddha that you want no one, the premise is the speed to fast enough, throw flashbang better! Of course, they have to be careful Thome has awp have found you and inform his teammates!(2): A door to the ground straight after the flash bang! This method requires good marksmanship, fast! The key is destroyed by flash people!

 
(3): red to squat and aim left of the bandits attack the slope direction! Often have a lot of T with a knife or grenade rushing! Oh, all fish Oh, how much you can pick how much it!Marksmanship is the key ah!

 
3: The hole in the door rushB

 
This is mainly to play RB, T, PP! After using if enough blood trail can also be prepared to fight the T, of course, have to pay attention from the door hole through B PP woven T-playing you!

 
4: B special defensive

 
B, B platform by the hole of the two boxes are a good defensive location, the other defense requirements can not be found, can only be lost under the sound of footsteps and other sounds to determine the T flash position, and then prepared a surprise attack!Because the RB of T has a habit of reading platform in the hole will look on the right! This is the best time to play!

 
4: Trail defensive

 
Trail defense, melee is best not to lower trail, trail on the stairs to the right of the squatting position, come to sweep! Sweep of the withdrawal, sub-base for attacking the police in the door!

 
5: Trail rush!Very dangerous to play Oh! Occasionally used will be effective is to beat the opponent by surprise, he may not think you will do it!6: A squat toilet door!The gameplay is very overcast, born from a point closer to the door when you can do so, holding the knife toward the toilets, hiding behind a box, not making a sound, carefully listening to footsteps! Ready to attack Oh! But if it is found or the other more carefully, then you die miserable, ha ha!
 
7: Awp gatekeepers hammeringI do not like to play, so talk about it!

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